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Fri, Apr. 12th, 2013, 10:22 am [sticky post]
Sticky: Introduction

Hi! This Livejournal is mainly used for posting my fanfiction. You can take a look at my tags or my fanfiction.net account to see what I've written. I am no longer updating my memories as of April 9, 2013.

I am also flonnebonne on Dreamwidth. I consider that to be my primary account now. If you have a Dreamwidth account, please add me to your circle over there! I'm slowly trying to move my friendslist from LJ over to Dreamwidth.

In general, feel free to add me to your friendlist/circle, comment on any of my posts, or just lurk. I hardly ever lock anything and I don't bite (at least not online I don't).

Wed, Mar. 20th, 2019, 08:54 pm
Kuroko’s Basketball & the Uniquely Understated Homage to Kabuki Theatre

So apparently Kuroko no Basket is an homage to kabuki theatre.

...Well that explains a lot!

This entry was originally posted at https://flonnebonne.dreamwidth.org/113697.html. Comment here or there - it's all good.

Mon, Mar. 11th, 2019, 10:49 pm
HOW SQUARE ENIX CAN FIX ITS GAME DEVELOPMENT CYCLE

1. Beg Hironobu Sakaguchi to come back.* This shouldn't be too hard.

2. Ask Sakaguchi to make a game on an SNES cartridge. If you're feeling generous, give him a Chrono Trigger-sized cartridge. Ask the employees who made that FFXIII sprite movie to help out. Beg Yoshitaka Amano and Kaori Tanaka to do the designs. Beg Nobuo Uematsu to do the music, and be nice to him so he doesn't rage-quit and form his own music group.

3. One year later: Playtest the game and make sure it has not morphed into a feature-length film about Sakaguchi's dead mother.

4. Don't release Sakaguchi's game. Keep it a secret.

5. Beg Hajime Tabata to come back.

6. Ask Tabata to turn Sakaguchi's 16-bit game into an AAA blockbuster on PS4/Xbox/Switch/CPU. Be nice to Tabata so he doesn't rage-quit and form a competing game company. Ask Alexander O. Smith to rewrite all the bad dialogue into iambic pentameter. Ask Hikaru Utada to sing a theme song. DO NOT UNDER ANY CIRCUMSTANCES ALLOW TETSUYA NOMURA ON THE DEV FLOOR. But let him add some anime hair to the sprites, direct some trailers, and make a splash at E3.

7. Profit.

---

POST-LAUNCH DEVELOPMENT CYCLE

1. Release Sakaguchi's 16-bit game on handheld and mobile systems.

2. Keep an eye on Nomura. NO RANDOM SPIN-OFF GAMES.

3. Let the execs have a bonding session in a Coleman tent.** Catch some fish. Cook all the meals in FFXV. Make sure Uematsu spends some time in a hot spring.

4. Profit.

---

*Kitase or Matsuno would also do. Kitase is still at Square, technically, but I think he just sits around and collects money. Matsuno would be my pick, but Matsuno already rage-quit once or twice? so I think it would be a tough one.

**...Square Enix needs some more women in the leadership ranks, doesn't it?

 

This entry was originally posted at https://flonnebonne.dreamwidth.org/113602.html. Comment here or there - it's all good.

Sun, Mar. 10th, 2019, 04:30 pm
THE MODERN SQUARE ENIX DEVELOPMENT CYCLE

1. Lock Tetsuya Nomura in a room and give him some acid so he can start drawing up...something. Something involving belts and hearts. NO EDITING ALLOWED.

2. Make pretty trailers based on whatever Nomura drew. Trailer must include mockups of gameplay so people will understand that development is definitely well on its way.

3. Plan out all side games and side movies and mobile games. Hire Sean Bean to play all side characters.

4. Make sure to announce several bombshells at E3. Watch hype grow like a weed. Send out cheques to shareholders.

5. Five years later: Think about actually developing the game.

6. Hire Outsourced Company to develop the game. Bring them to the room where acidified Nomura scribbled his soul in blood all over the walls. Tell them to Figure This Out. All employees of Outsourced Company receive free leather coats for inspiration.

7. Five years later: Realize that Outsourced Company is a film company and not a game company. Start sweating. Fetch Nomura from rehab and tell him to Fix Everything. With his well-organized and highly analytical mind, surely he can find solutions to all these problematic gameplay elements, like the fact that there is no gameplay.

8. Twenty years later: Quality Control says the game has neither quality nor control. Someone compares the game to a fetal monstrosity theatening to rip apart time and space, Chrono Cross style. Interesting idea, but the shareholders are starting to Panic, and the dev floor is filled with Heartless and Nobodies in leather coats.

9. Call Hajime Tabata and beg him to Fix Everything. Tabata politely explains that he doesn't do that anymore.

10. Cut out half of the planned storyline. Keep all the cutscenes (shiny!) and add more cooking/fishing/cell phone mini-games (more shiny!).

11. Release the game to the public. Make Nomura do some frantic hand waving and say it was all “creative genius choices,” not budget cuts.

12. Profit.

——

POST-LAUNCH DEVELOPMENT CYCLE

1. Release some rage-inducing DLCs and mobile games.

2. Profit.

——

...Have I mentioned that complaining about Kingdom Hearts 3 is now my full-time job? This entry was originally posted at https://flonnebonne.dreamwidth.org/113243.html. Comment here or there - it's all good.

Wed, Feb. 27th, 2019, 10:01 pm
Kingdom Hearts 3...

...is possibly the most disappointing game I have ever played! Just my personal opinion, since I know other people like the game, but...man, what the hell were they thinking? The main story in particular was a huge letdown. I was actively starting to dislike Sora at certain points.

KH1 and KH2 did not make me feel this way.

But I do like this video: Kingdom Hearts Explained. (Note: this was released before KH3, so it is actually completely unrelated to the rest of this post.)

This entry was originally posted at https://flonnebonne.dreamwidth.org/112924.html. Comment here or there - it's all good.

Sat, Feb. 9th, 2019, 02:07 pm
Harry Potter Fic Rec: Dear Alastor

This fic is essentially a list of descriptions of Hogwarts students but it is SO GOOD. It is also exceedingly hard to find so I am putting a link here for myself, for posterity.

Dear Alastor Remus, Moody | G | 2,000w
“I’ve had a letter from Professor Lupin about this class,” says Moody in Goblet of Fire. This is the letter.

This entry was originally posted at https://flonnebonne.dreamwidth.org/112787.html. Comment here or there - it's all good.

Wed, Jan. 30th, 2019, 08:45 pm
Fangirl by Rainbow Rowell

So I read the novel Fangirl by Rainbow Rowell, and I thoroughly enjoyed it. I wouldn't say it'll change your life, but it's fun, and the author has a brisk, breezy, highly readable style--the kind that makes you want to read on, but doesn't make you OBSESSED with the book to the point that you can't fall sleep. And since that was exactly the kind of book I was in the mood for, it worked for me.


 

This entry was originally posted at https://flonnebonne.dreamwidth.org/112588.html. Comment here or there - it's all good.

Wed, Jan. 2nd, 2019, 08:27 pm
[Ender's Game] Fic: Learning to Human

So I wrote an Ender's Game fic for Yuletide 2018:

Title: Learning to Human
Fandom: Ender's Game
Characters: Valentine, Ender  
Wordcount: 3158
Summary: Valentine and Ender, on the colony ship. An immediate sequel to Ender's Game. Directly contradicts Ender in Exile.

 

So I notice that I have a tendency to write stories in the EG universe in which: a) people are stuck in rooms b) one person teaches another person to be more human c) desks are important d) weird mystical bugger crap happens

 

OH WELL what can I say except that when you are writing for a deadline you tend to repeat your favourite tropes.

 

This entry was originally posted at https://flonnebonne.dreamwidth.org/112275.html. Comment here or there - it's all good.

Fri, Dec. 28th, 2018, 11:01 pm
Ender's Game fic recs

These are both fantastic fics, in very different ways:

Shadow of the Noel by CABridges, 335 words, humour. Summary: Battle School rosters aren't the only things Bean tweaked.

An Offer Worth Considering by toficornottofic, 1478 words, AU Summary: In a world with no time to create a third child, Peter and Valentine needed to be reconsidered

This entry was originally posted at https://flonnebonne.dreamwidth.org/111969.html. Comment here or there - it's all good.

Thu, Dec. 27th, 2018, 04:35 pm
Happy Yuletide 2018!

Lookie, I got a present for Yuletide!

Master Tharkay, Temeraire/Harry Potter crossover, 4148 words
Summary: Laurence's wish to make himself useful leads to a strange encounter.

I am so pleased with this story :D Strangely, I think the thing I liked best was Temeraire's comments on Parliament (when does anyone like Parliament), but I was also of course liked the main idea of the story, which is...well, you'll have to read it to find out :) This entry was originally posted at https://flonnebonne.dreamwidth.org/111667.html. Comment here or there - it's all good.

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